It looks like Genshin Impact might finally be getting the endgame overhaul players have been begging for since launch. According to a new leak covered by Raiden Shogun on YouTube, a challenging new mode referred to as “New Abyss” is potentially in development—and while the details are still foggy, the concept could dramatically change how we use our character rosters and gear.

Let’s break down what the leak says, how it might work in-game, what it means for long-time players, and why you should stay cautiously optimistic for now.


The Leak: New Abyss Mode and the Source Behind It

Unlike most high-profile leaks, this one didn’t come from the usual names like HomDG Cat or HXG. Instead, it originated from a lesser-known source called Home DG Rat. Yeah, the name raises some eyebrows.

While their track record is unproven, the details in the leak are specific enough to take seriously—especially since the described mode resembles systems already used in HoYoverse’s other titles, like Zenless Zone Zero.


What Is “New Abyss”? Core Mechanics Explained

Here’s the gist of the leaked mode:

  • 🌀 Three full teams required, with no character overlap
  • 🏹 Weapons and artifacts can be swapped between fights, but characters cannot
  • 🧱 No starting energy
  • 💥 All enemies are world bosses
  • 🗺️ Six floors in total, possibly two per team

Essentially, it’s a multi-team boss rush format. If you’ve played Zenless Zone Zero, this is very similar to their Deadly Assault mode.


Inspired by Zenless Zone Zero’s Deadly Assault

In ZZZ, players form three unique teams, and each takes on a different challenge. While characters are locked to their teams, gear (like W-engines and Drive Discs) can be swapped freely between fights. The goal isn’t just survival—it’s maximizing damage in a set time.

The Genshin version might follow a similar approach:

  • Team 1 fights Boss A → return to menu → assign new gear → Team 2 fights Boss B, and so on
  • The emphasis is on strategy, damage efficiency, and roster flexibility

This would finally allow players to reuse their strongest artifacts and weapons across multiple teams, solving the long-standing issue of gear scarcity in endgame.


No Energy Start = New Strategy

One of the key details is that teams begin with zero energy. This could dramatically affect rotations and force players to build teams around energy regeneration, battery units, or even burstless openers.

Suddenly, characters like Raiden Shogun, Favonius weapon holders, and even energy-restoring supports like Xilonen gain new value in these types of encounters.


Six Floors: Boss Gauntlet?

The leak specifies six floors—double the usual Spiral Abyss setup.

  • 📈 Each team might be responsible for two floors
  • 🛡️ The floors may feature elite mobs, world bosses, or mini-boss variants
  • ⚔️ It’s unclear if it will be based on damage output (like ZZZ) or clearing enemies quickly (like current Abyss)

Genshin doesn’t currently support infinite HP bosses, so if it does follow a damage-over-time model, that would be a new system altogether—one that would shake up how we measure team performance.


Will This Actually Happen?

It’s worth noting that HoYoverse has mentioned new endgame content before:

  • 📌 Official dev posts cited plans for “alternate challenge modes”
  • 📢 Job listings for “new gameplay systems and challenge modes” were posted months ago
  • ✅ They’ve already implemented similar content in Zenless Zone Zero, meaning the engine and structure already exist internally

So while this exact leak may not be 100% accurate, the core idea behind it is well within HoYoverse’s realm of possibility.


What Would This Mean for Players?

This mode could be a game-changer for those who:

  • 🔄 Want more reasons to invest in multiple teams, not just Spiral Abyss two-siders
  • 🔧 Love the idea of reallocating gear across a large roster
  • 🔥 Enjoy high-difficulty, high-reward content
  • 🧠 Prefer strategic team-building over brute-force clears

It also gives long-time players—who already have 30+ built characters—something meaningful to do with their entire collection.


But Let’s Be Real… It’s Just a Leak

As exciting as this sounds, there are no visuals, no beta test references, no concrete data—just a single post from a new leaker with a good idea. That means:

  • ❌ It could be totally fake
  • ⚠️ It could be a scrapped internal concept
  • 🔁 Or it could change entirely before ever being released

Until we see it mentioned in official livestreams, dev blogs, or beta files, this is still just speculation.


Final Thoughts: Cautious Hype is Okay

Whether or not this “New Abyss” becomes reality, the fact that the player base is excited about it is telling. Genshin’s endgame has remained largely unchanged for years, and players are hungry for variety, difficulty, and purpose beyond Abyss 12.

If this mode—or something like it—does come, it could finally be the next evolution of Genshin’s gameplay loop.

For now, hold your expectations in check—but keep your roster growing and your artifacts polished, just in case.

For more Genshin updates and news breakdowns, be sure to check out Raiden Shogun on YouTube, and visit ExploreGenshin.gg for guides, leaks, and endgame strategy discussions! 💫

Frequently Asked Questions About the New Genshin Endgame Mode

What is the new leaked Genshin Impact endgame mode?

It’s called ‘New Abyss’ and reportedly involves six floors, three separate teams, no shared characters, and fights against world bosses.

Can you share gear between teams in the new mode?

Yes. Characters are locked to their team, but weapons and artifacts can be reassigned freely between fights.

Is the new mode based on damage output or enemy clears?

That’s unclear. If it follows Zenless Zone Zero’s design, it may focus on total damage within a time limit, not enemy defeat.

When is the new endgame mode coming to Genshin?

There’s no official release date. The leak didn’t include a timeline or confirmation—only a general concept.

Is this new mode officially confirmed?

No. It’s based on an unverified leak. However, past dev statements and similar systems in HoYoverse games make it plausible.

Why is a new endgame mode important?

It gives players more content to use their full roster, rewards strategic planning, and adds challenge variety beyond Spiral Abyss.